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AI Insights · Timothy · June 2024

Top 5 Third Person Games in Italy Q2 2024

In Q2 2024, the top 5 third-person games in Italy showed varied performance across downloads, revenue, and weekly active users. Sensor Tower data reveals key trends for each game.

Top 5 Third Person Games in Italy Q2 2024

In Q2 2024, the top 5 third-person games in Italy demonstrated diverse trends in downloads, revenue, and weekly active users. According to Sensor Tower data, here's a detailed look at the performance of these popular titles.

Subway Surfers from Sybo Games ApS saw a notable increase in revenue, peaking at around $1.2K in the last week of May. Downloads fluctuated, hitting a high of approximately 39.2K in the final week of June. Weekly active users showed a consistent upward trend, rising from 608K at the beginning of April to around 700K by the end of June.

Stumble Guys by Scopely, Inc. experienced steady revenue growth, starting at $23.8K in early April and reaching around $27.6K by mid-June. Downloads remained robust, with a peak of about 36.6K in the last week of June. The game's weekly active users also increased, from 342K at the beginning of April to approximately 346K by the end of the quarter.

Last War:Survival from FirstFun showed strong revenue performance, maintaining figures around $180K to $250K throughout the quarter. Downloads were relatively stable, with a slight dip in early June but recovering to around 26.3K by the end of the month. Weekly active users saw a gradual increase, reaching approximately 183K by the end of June.

Race Master 3D - Car Racing from SayGames LTD had modest revenue, peaking at around $693 in early April. Downloads showed variability, with a high of approximately 24.3K in the last week of June. The game’s weekly active users fluctuated but ultimately remained strong, reaching about 79.4K by the end of the quarter.

Going Balls by SUPERSONIC STUDIOS LTD experienced stable revenue, with figures around $86 to $240. Downloads varied, peaking at approximately 18.3K in the final week of June. Weekly active users remained relatively steady, with a slight increase from 99.9K at the start of April to around 96.7K by the end of June.

These insights underscore the dynamic performance of third-person games in Italy. For more detailed analytics and insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: June 2024